Dub Rivas - New Textures and Models from Maya

Posted on February 13, 2006 03:47 by LeviRosol

Went to the office this weekend to snap some reference pictures and get a few of the major textures. The first one that I added was the plywood texture. It has made a huge difference in how this building looks. It is starting to look more and more like the real thing. I also added a carpet texture, ceiling texture, and a brick texture. Considering these are the first texture images I have created from the ground up, I'm pretty happy with them. The carpet and brick textures are a bit bright, so I may tweak them a bit in PS and re-import them.

I have also added a new static mesh that I created in Maya. The light fixtures that hang above the cubes. I have a ton of work to do with them though. Each one is over 570 polys. Considering how simple of a shape they are, I should be able to get them down to around 75 or so. My weakness here is lack of experience using Maya. As I continue to work through the training videos, hopefully I will get better  :-)

Here's a link to the latest screenshot:

http://blogbylevi.iveldesigns.com/gallery/image/12.aspx

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March 10. 2010 13:32