Tonight I spent some time working on the Dub Rivas map. I am now roughing in the mezzanine level. I also threw in some basic lighting and random textures to give a slightly better indication of what things are. The textures that were used are by no means the final textures. They are simply place holders for now.
Next on the todo list is to get the indoor windows done on the mezzanine level and finish building the support pillars under it.
http://blogbylevi.iveldesigns.com/gallery/image/7.aspx
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